Oculus Chief Scientist: How AR Will Change Human Life

Michael Abras was the chief scientist of Oculus. He also attended the F8 conference held recently and gave a keynote speech. The theme of this time in Abras is Augmented Reality. At this year's Facebook annual developer conference, augmented reality has become one of the hottest topics. In addition to Facebook’s launch of a camera-based platform, Abelashi’s speech gave us a glimpse into the future of glasses-based AR. At the conference, Facebook's founder Mark Zuckerberg briefly talked about the exciting future of wearable AR hardware, and Michael Abrasch went deep into AR glasses. He believes that such products are "... On the road, and when it happens, they will become the most disruptive technology in the next 50 years." Abelash believes that the impact of "the next wave of virtual information processing" (including VR and AR) may even exceed the personal computer revolution in the past 50 years. He predicts that we will wear fashionable glasses all day long, and this device can provide "AR, VR or in-between", allowing the virtual world and the real world to merge with each other and seamlessly interweave with us. In everyday life. Abelashi pointed out that in the short term AR and VR will still develop along different hardware paths. Because of its lack of social acceptance, the "mixed reality that is always available everywhere, everywhere can be" will not be a strength of VR headlines; and perspective AR glasses is an acceptable virtual computing integration. Abelush also proposed the concept of "Full AR", which he defined as "Seamless enhancement of hearing and vision; making you smarter and more capable; lightweight, comfortable, stylish, efficient, and socially acceptable Acceptance is enough to make it part of your daily life." This kind of hardware will become "you always on-line assistant, constantly perceive the environment around you, your situation and your history, constantly mix the real world with the virtual world to meet your needs and keep your network." "Oculus Research is trying to study AR, but we are not enough." Aberash said that many key technologies are not yet available, but also outlined the challenges faced by R&D labs in the foreseeable future: All AR needs to be Major advances have been made in optics, display, audio, interaction, computer vision, AI, system design, UX, materials science, perceptual science and graphics. Abelashi believes that the interactive revolution is very important, and the final solution will be a "direct brain machine interface." Abelash said: “Although everyone's attention is focused on AR today, it will take at least five years before we actually move into the 'Machine Computing Age' before the proliferation of glasses-based augmented reality begins. time."

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